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Taking
The First Flight
Lauren Montgomery talks about directing Green
Lantern
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| Rapidly
carving a name for herself in the DC Universe... |
Fresh
off her triumphant solo directorial debut of Wonder Woman,
Lauren Montgomery shifts gears from Amazons and mythology
to intergalactic intrigue as the director of Green Lantern:
First Flight, the fifth in the ongoing series of DC Universe
animated original PG-13 movies.
Warner Premiere,
DC Comics and Warner Bros. Animation are set to release
the all-new Green Lantern: First Flight on July 28, 2009.
The Blu-Ray™ Hi-Def edition, the special edition 2-disc
DVD, and a single disc DVD will be distributed by Warner
Home Video. The action-packed movie will also be available
OnDemand and Pay-Per-View as well as available for download
day and date, July 28, 2009.
Montgomery
has been a central force within the DC Universe animated
original movies, directing one-third of the series’
initial film, Superman Doomsday, and wowing critics and
fans alike with her solo directorial debut at the helm of
Wonder Woman. With Green Lantern: First Flight, Montgomery
takes the next step in her burgeoning career, directing
the initial full-length story to feature the DC Comics super
hero and an entire universe of fascinating characters. She
is once again teamed with executive producer Bruce Timm,
this time working from an Alan Burnett script that focuses
on Hal Jordan’s recruitment to the Green Lantern Corps
and his discovery of a secret conspiracy that threatens
its philosophies, traditions and hierarchy.
There is
no rest for the weary. Though Green Lantern: First Flight
has just completed production, Montgomery has already begun
directing her next project – another upcoming DCU
that you’ll no doubt hear about in the not-too-distant
future. Montgomery paused between recording sessions and
storyboards to chat about the directorial learning curve,
a new universe of astounding characters, a very cool quartet
of key voiceover actors, and the tricks to avoiding greens
and yellows for an entire background color palette.
Read on …
it’s director Lauren Montgomery talking about Green
Lantern: First Flight …
Gary
Miereanu: Will Green Lantern: First Flight be in
the well-known design of Bruce Timm, or be more of the Lauren
Montgomery vision from Wonder Woman?
LAUREN
MONTGOMERY: We’re actually having a lot of
fun trying different artistic styles on different movies
– Bruce felt his style has been done enough, and I
just had my turn – plus I knew there were many other
character designers who are infinitely better at designing
aliens that I am.
We were
lucky to get Jose Lopez to create the characters for Green
Lantern. I think he even took a pay cut from his last job
to do Green Lantern, but this project really allows him
to let his animation go wild. You’ve never seen anything
like some of his designs for this film.
His
take on the familiar characters is fairly true to form,
but he’s designed – literally – an entire
universe of completely new characters in the different Green
Lanterns, aliens and background characters. There are a
lot of awesome, fantastical creatures. Like me, Jose is
trained in animation instead of comics, so his style really
lends itself to being animated – and everything he's
done has looked spectacular. I think it's really looking
different from anything we've ever done.
Gary
Miereanu: Did Jose ever over-step any boundaries
and need to be reined in?
LAUREN
MONTGOMERY: Actually, his first designs were a
little too stylized. For the main characters, the designs
were a little too streamlined – we had to make Sinestro
more like the comics. But once he got that figured out,
he really went crazy. It was exciting to see him come in
with these characters. Even his Weaponer designer is far
different than what we’ve seen before, but DC was
okay with it. So we just let him run wild.
Gary
Miereanu: Were there any beyond-the-norm
issues strategizing a color scheme for a film with an entire
army of characters wearing the same color?
LAUREN
MONTGOMERY: We tried desperately to avoid as much
green as we could in backgrounds and supporting characters,
so the Green Lanterns and the rings and their effects were
the only green portions of the scene. We also tried to stay
away from copious amounts of yellow – so that would
make an impact later in the film.
When
you eliminate two of the main colors, it kind of limits
you, so we had to utilize a lot of shades of blue, red and
orange, and I think we were able to make it work. It was
a really wise decision on Bruce's part to keep the green
and the yellow to the characters that were defined by that
color.
Gary
Miereanu: Did you learn anything directing
Wonder Woman that you were able to apply and/or improve
upon for Green Lantern: First Flight?
LAUREN
MONTGOMERY: Wonder Woman taught me that you can't
board the whole movie by yourself (she laughs), so I just
let my storyboard artists do their job on Green Lantern.
I let them come up with their ideas and I focused on keeping
everything cohesive. Ultimately, I think the movie is better
for it. I guess I learned to be more relaxed and to not
be such a control freak. Which I think is good (laughs again).
It certainly made my work load a lot easier.
Gary
Miereanu: How much origin story should Green
Lantern fans expect to see?
LAUREN
MONTGOMERY: As we had already done the origin story
a few movies back in Justice League: The New Frontier, we
really didn't want to spend a whole lot of time telling
that same story over again. So in Green Lantern: First Flight,
the origin story is over and done before the opening credits.
That way we get right into Hal Jordan’s first adventure.
Gary
Miereanu: What do the four main voice cast
members bring to their roles?
LAUREN
MONTGOMERY: Christopher Meloni is a very serious
actor and really got into the character to understand all
the little nuances of exactly what Hal was thinking at every
moment. He would ask very interesting, detailed, unexpected
questions so he could totally get the mind set, and in doing
so he was able to deliver an incredible performance that
that really defines Hal as a confident hero, but not cocky
or a jerk. Hal Jordan has a humor to him that isn't quite
as big as the Flash, but still not stiff like Batman. Christopher
was able to give us that fun side of Hal, too.
Victor Garber has this intimidating presence
and power behind his deliveries where you can hear that
Sinestro knows what he's doing, he's been through this before
and he's pretty sure of himself. He gives Sinestro a very
believable sense of suave sophistication. Sinestro is not
your typical evil villain, and Victor Garber makes him seem
like an incredibly intelligent, worldly guy who believes
he is doing the right thing, even though he might not be
doing it the correct way.
Kilowog is this big, hulking creature and
he needed a voice that was really recognizable and had a
strong presence. Michael Madsen was able to give us these
line readings that we really didn’t expect –
you can’t help laughing at his intonations –
and he ends up with some of the funniest lines in the whole
script. He even did some fake burps that are just ridiculous
– you’ll actually hear a couple of those in
the movie. It was just a match made in heaven, really.
Boodikka is not just your doe-eyed, token
female – she has strength and believability without
losing the feminine qualities of our primary female character.
There aren’t a ton of women in the Green Lantern Corps
– apparently it’s a male-dominated industry
(she laughs). Tricia Helfer has a really sympathetic quality
to her voice that captures the quieter side of Boodikka,
but Tricia also has this amazing strength in her voice.
She was able to make Boodikka this wonderful, relatable,
three-dimensional character.
Gary
Miereanu: What made Alan Burnett’s
script right for this first Green Lantern film?
LAUREN
MONTGOMERY: Alan delivered a Green Lantern script
that really explored what being a space cop is all about.
He didn't focus purely on the heroic Hal super power approach
– it’s more of an overall Green Lantern Corps
story and Hal's existence within that group. And it’s
not Hal on Earth being a super hero – we’re
in space for virtually the entire movie, so Alan gave us
multiple backgrounds and scene settings so we could explore
the galaxy. That made it even more interesting – seeing
and exploring different alien locales and lifestyles. Being
away from Earth is incredibly liberating in terms of design
possibilities.
Gary
Miereanu: Without any spoilers, do you have
a favorite scene?
LAUREN
MONTGOMERY: We have a scene about 17 minutes into
the movie when Hal and Sinestro go into this establishment
looking for a killer, and even though you’ve already
seen some of the alien Green Lanterns, this is the first
time you get an eyeful of the alien characters that Jose
Lopez designed. The place is packed with all these really
cool aliens, and they’re all so crazy looking. But
you know their personalities immediately. It’s a very
tense, cool scene and you really get to see how different
that world is from Earth. That’s the defining scene
from the movie that lets you know you’re not in Kansas
anymore.
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